Desktop wallpaper, 2004
Client: Self (experimental)
Software: 3dsMax, Bryce, Photoshop, Flash


 
 

The droplet shapes were made in 3ds, then exported to Bryce, where I assigned them various glass-like properties. Then I multi-replicated them in groups, to create a fractal-like (although not infinite) composition. Using Photoshop, I manipulated the hue and saturation to make four different versions of the rendition. Finally, Flash allowed me to create smooth transitions between the four, for web use. This was maybe a somewhat silly but nevertheless entertaining exercise.